Sonic Spocht

bangbang.jpg

We are busy working on an audiosculpture for the exhibition
‘City City Bang Bang’ in Showroom mama in coop with the NAI.

On behalf of the surrealistic character of Lebbeus Woods work,
the HuMobisten decided to make an audiosculpture that lies between
a radio play, a regular radio show and a music piece. We’re gonna
modelling audio like clay. Modelling with clay is nothing else then putting
pieces of audio on pieces of audio and leaving other pieces of audio
out other pieces of audio.

In a certain way our sculpture tells as much about audio, as Lebbeus
Woods architecture tells about architecture, and facts like function
and form are rather themes then the object in view.
If such an audiosculpture actually has to be made is naturally the
next question. In the spirit of Woods, a schematic presentation and
an argument about sound would be enough. As a result it will give a
lot of thoughts to audio-experts.

Fortunately the HuMobisten are real workers. Out of curiosity, instead
of ‘on demand’ the HuMobisten will (with the help of J.S. Rozendaal)
make a piece that refers to the work of L. Woods, dealing with a
corrupted starting position and a moving monster.

2 Comments

  1. Posted June 30, 2004 at 4:29 pm | Permalink

    Can’t wait to hear it… (jaja, dan ook maar in english) The work of Lebbeus Woods was one of my eye-openers at the academy. Can’t you do both? Make a schematic presentation, an argument about sound AND the real thing? Since you are real workers ofcourse… So when is ‘City City Bang Bang’ coming up? I would hate to miss it.

  2. rufus.k
    Posted July 1, 2004 at 12:49 pm | Permalink

    15 juli of zo…
    in die buurt…